Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/RogueCommon/PacketSyncRogueCommonDialogueOptionFinishScNotify.cs
2024-08-10 15:16:29 +08:00

21 lines
792 B
C#

using EggLink.DanhengServer.GameServer.Game.Rogue.Event;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueCommon;
public class PacketSyncRogueCommonDialogueOptionFinishScNotify : BasePacket
{
public PacketSyncRogueCommonDialogueOptionFinishScNotify(RogueEventInstance instance) : base(
CmdIds.SyncRogueCommonDialogueOptionFinishScNotify)
{
var proto = new SyncRogueCommonDialogueOptionFinishScNotify
{
EventUniqueId = (uint)instance.EventUniqueId,
OptionId = (uint)instance.SelectedOptionId,
ResultOptionInfo = instance.Options.Find(o => o.OptionId == instance.SelectedOptionId)!.ToProto()
};
SetData(proto);
}
}