Files
DanhengServer-OpenSource/GameServer/Game/Activity/ActivityManager.cs
2024-04-27 15:55:35 +08:00

33 lines
942 B
C#

using EggLink.DanhengServer.Data;
using EggLink.DanhengServer.Game.Player;
using EggLink.DanhengServer.Proto;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Game.Activity
{
public class ActivityManager(PlayerInstance player) : BasePlayerManager(player)
{
public List<ActivityScheduleData> ToProto()
{
var proto = new List<ActivityScheduleData>();
foreach (var activity in GameData.ActivityConfig.ScheduleData)
{
proto.Add(new ActivityScheduleData()
{
ActivityId = (uint)activity.ActivityId,
BeginTime = activity.BeginTime,
EndTime = activity.EndTime,
PanelId = (uint)activity.PanelId,
});
}
return proto;
}
}
}