Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Mission/PacketGetNpcMessageGroupScRsp.cs
2024-04-04 22:07:29 +08:00

28 lines
803 B
C#

using EggLink.DanhengServer.Game.Player;
using EggLink.DanhengServer.Proto;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Send.Mission
{
public class PacketGetNpcMessageGroupScRsp : BasePacket
{
public PacketGetNpcMessageGroupScRsp(IEnumerable<uint> contactIdList, PlayerInstance instance) : base(CmdIds.GetNpcMessageGroupScRsp)
{
var proto = new GetNpcMessageGroupScRsp();
foreach (var contactId in contactIdList)
{
var contact = instance.MessageManager!.GetMessageGroup((int)contactId);
proto.MessageGroup.AddRange(contact);
}
SetData(proto);
}
}
}