Files
DanhengServer-OpenSource/GameServer/Game/Scene/Entity/IGameEntity.cs
2024-04-04 22:07:29 +08:00

24 lines
558 B
C#

using EggLink.DanhengServer.Game.Battle;
using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Util;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Game.Scene.Entity
{
public interface IGameEntity
{
public int EntityID { get; set; }
public int GroupID { get; set; }
public void AddBuff(SceneBuff buff);
public void ApplyBuff(BattleInstance instance);
public SceneEntityInfo ToProto();
}
}