mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
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24 lines
558 B
C#
24 lines
558 B
C#
using EggLink.DanhengServer.Game.Battle;
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using EggLink.DanhengServer.Proto;
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using EggLink.DanhengServer.Util;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EggLink.DanhengServer.Game.Scene.Entity
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{
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public interface IGameEntity
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{
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public int EntityID { get; set; }
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public int GroupID { get; set; }
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public void AddBuff(SceneBuff buff);
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public void ApplyBuff(BattleInstance instance);
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public SceneEntityInfo ToProto();
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}
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}
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