Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Scene/PacketEnterSceneScRsp.cs
2024-10-26 22:45:01 +08:00

31 lines
773 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene;
public class PacketEnterSceneScRsp : BasePacket
{
public PacketEnterSceneScRsp(bool overMapTp = false, bool tpByMap = false, int storyLineId = 0) : base(
CmdIds.EnterSceneScRsp)
{
var proto = new EnterSceneScRsp
{
GameStoryLineId = (uint)storyLineId,
IsCloseMap = tpByMap,
IsOverMap = overMapTp
};
SetData(proto);
}
public PacketEnterSceneScRsp(Retcode retcode) : base(
CmdIds.EnterSceneScRsp)
{
var proto = new EnterSceneScRsp
{
Retcode = (uint)retcode
};
SetData(proto);
}
}