Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Scene/HandlerChangePropTimelineInfoCsReq.cs
2024-12-14 19:40:50 +08:00

17 lines
672 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Scene;
[Opcode(CmdIds.ChangePropTimelineInfoCsReq)]
public class HandlerChangePropTimelineInfoCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = ChangePropTimelineInfoCsReq.Parser.ParseFrom(data);
await connection.Player!.SetPropTimeline((int)req.PropEntityId, req.TimelineInfo);
await connection.SendPacket(new PacketChangePropTimelineInfoScRsp(req.PropEntityId));
}
}