mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
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35 lines
903 B
C#
35 lines
903 B
C#
using EggLink.DanhengServer.Game.Player;
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using EggLink.DanhengServer.Server.Packet.Send.Friend;
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using EggLink.DanhengServer.Util;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EggLink.DanhengServer.Command
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{
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public interface ICommandSender
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{
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public void SendMsg(string msg);
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}
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public class ConsoleCommandSender(Logger logger) : ICommandSender
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{
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public void SendMsg(string msg)
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{
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logger.Info(msg);
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}
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}
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public class PlayerCommandSender(PlayerInstance player) : ICommandSender
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{
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public PlayerInstance Player = player;
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public void SendMsg(string msg)
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{
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Player.SendPacket(new PacketRevcMsgScNotify(toUid:Player.Uid, fromUid: (uint)ConfigManager.Config.ServerOption.ServerProfile.Uid, msg));
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}
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}
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}
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