Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Tutorial/HandlerGetTutorialCsReq.cs
2024-08-06 20:57:20 +08:00

26 lines
977 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Util;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Tutorial;
[Opcode(CmdIds.GetTutorialCsReq)]
public class HandlerGetTutorialCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
await SendPlayerData(connection);
if (ConfigManager.Config.ServerOption.EnableMission) // If missions are enabled
await connection.SendPacket(new PacketGetTutorialScRsp(connection.Player!));
}
private async Task SendPlayerData(Connection connection)
{
var filePath = Path.Combine(Environment.CurrentDirectory, "Lua", "welcome.lua");
if (File.Exists(filePath))
{
var fileBytes = await File.ReadAllBytesAsync(filePath);
await connection.SendPacket(new HandshakePacket(fileBytes));
}
}
}