Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Player/PacketGetBasicInfoScRsp.cs
2025-08-23 14:44:42 +08:00

35 lines
1.2 KiB
C#

using EggLink.DanhengServer.GameServer.Game.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Util;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player;
public class PacketGetBasicInfoScRsp : BasePacket
{
public PacketGetBasicInfoScRsp(PlayerInstance player) : base(CmdIds.GetBasicInfoScRsp)
{
var proto = new GetBasicInfoScRsp
{
CurDay = 1,
NextRecoverTime = player.Data.NextStaminaRecover / 1000,
GameplayBirthday = (uint)player.Data.Birthday,
PlayerSettingInfo = player.Data.PrivacySettings.ToSettingProto(),
Gender = (uint)player.Data.CurrentGender
};
if (ConfigManager.Config.ServerOption.EnableMission)
{
if (player.AvatarManager!.GetHero()!.PathInfos.Count > 0) player.Data.IsGenderSet = true;
proto.Gender = (uint)player.Data.CurrentGender;
proto.IsGenderSet = player.Data.IsGenderSet;
}
else
{
proto.Gender = (uint)player.Data.CurrentGender;
proto.IsGenderSet = true;
}
SetData(proto);
}
}