Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Raid/HandlerStartRaidCsReq.cs
2025-06-06 17:49:00 +08:00

24 lines
888 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Raid;
[Opcode(CmdIds.StartRaidCsReq)]
public class HandlerStartRaidCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = StartRaidCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
var record = await player.RaidManager!.EnterRaid((int)req.RaidId, (int)req.WorldLevel,
req.AvatarList.Select(x => (int)x).ToList(),
req.IsSave == 1);
if (record == null)
await connection.SendPacket(new PacketStartRaidScRsp(Retcode.RetReqParaInvalid));
else
await connection.SendPacket(new PacketStartRaidScRsp(record, player));
}
}