Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Message/HandlerFinishPerformSectionIdCsReq.cs
2024-08-06 20:57:20 +08:00

18 lines
667 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Message;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Message;
[Opcode(CmdIds.FinishPerformSectionIdCsReq)]
public class HandlerFinishPerformSectionIdCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = FinishPerformSectionIdCsReq.Parser.ParseFrom(data);
await connection.Player!.MessageManager!.FinishSection((int)req.SectionId);
await connection.SendPacket(new PacketFinishPerformSectionIdScRsp(req.SectionId));
}
}