Files
DanhengServer-OpenSource/GameServer/Game/MultiPlayer/MarbleGame/Sync/MarblePerformanceSyncData.cs
2025-05-10 23:08:38 +08:00

19 lines
561 B
C#

using EggLink.DanhengServer.Enums.Fight;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Game.MultiPlayer.MarbleGame.Sync;
public class MarblePerformanceSyncData(MarbleNetWorkMsgEnum type) : MarbleGameBaseSyncData(type)
{
public override FightGameInfo ToProto()
{
return new FightGameInfo
{
GameMessageType = (uint)MessageType,
MarbleGameSyncInfo = new MarbleGameSyncInfo
{
MarbleSyncType = MarbleSyncType.Performance
}
};
}
}