Files
DanhengServer-OpenSource/GameServer/Game/MultiPlayer/MarbleGame/Sync/MarbleGameBaseSyncData.cs
2025-05-10 23:08:38 +08:00

10 lines
344 B
C#

using EggLink.DanhengServer.Enums.Fight;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Game.MultiPlayer.MarbleGame.Sync;
public abstract class MarbleGameBaseSyncData(MarbleNetWorkMsgEnum type)
{
public MarbleNetWorkMsgEnum MessageType { get; set; } = type;
public abstract FightGameInfo ToProto();
}