Files
DanhengServer-OpenSource/Common/Data/Excel/GridFightShopPriceExcel.cs
2025-10-26 12:06:07 +08:00

30 lines
958 B
C#

using Newtonsoft.Json;
namespace EggLink.DanhengServer.Data.Excel;
[ResourceEntity("GridFightShopPrice.json")]
public class GridFightShopPriceExcel : ExcelResource
{
public uint Rarity { get; set; }
public uint BuyGoldStar1 { get; set; }
public uint BuyGoldStar2 { get; set; }
public uint BuyGoldStar3 { get; set; }
public uint BuyGoldStar4 { get; set; }
public uint SellGoldStar1 { get; set; }
public uint SellGoldStar2 { get; set; }
public uint SellGoldStar3 { get; set; }
public uint SellGoldStar4 { get; set; }
[JsonIgnore] public List<uint> BuyGoldList => [BuyGoldStar1, BuyGoldStar2, BuyGoldStar3, BuyGoldStar4];
[JsonIgnore] public List<uint> SellGoldList => [SellGoldStar1, SellGoldStar2, SellGoldStar3, SellGoldStar4];
public override int GetId()
{
return (int)Rarity;
}
public override void Loaded()
{
GameData.GridFightShopPriceData.TryAdd(Rarity, this);
}
}