Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Item/HandlerDiscardRelicCsReq.cs
2025-02-24 11:40:27 +08:00

19 lines
748 B
C#

using EggLink.DanhengServer.Enums.Item;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.Item;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Item;
[Opcode(CmdIds.DiscardRelicCsReq)]
public class HandlerDiscardRelicCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = DiscardRelicCsReq.Parser.ParseFrom(data);
var result =
await connection.Player!.InventoryManager!.DiscardItems(req.RelicUniqueIdList, req.IsDiscard,
ItemMainTypeEnum.Relic);
await connection.SendPacket(new PacketDiscardRelicScRsp(result, req.IsDiscard));
}
}