Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/GridFight/HandlerGridFightUpdateTraitTrackCsReq.cs
2025-11-22 20:40:26 +08:00

40 lines
1.4 KiB
C#

using EggLink.DanhengServer.GameServer.Game.GridFight.Component;
using EggLink.DanhengServer.GameServer.Game.GridFight.Sync;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.GridFight;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.GridFight;
[Opcode(CmdIds.GridFightUpdateTraitTrackCsReq)]
public class HandlerGridFightUpdateTraitTrackCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = GridFightUpdateTraitTrackCsReq.Parser.ParseFrom(data);
var inst = connection.Player!.GridFightManager!.GridFightInstance;
if (inst == null)
{
await connection.SendPacket(CmdIds.GridFightUpdateTraitTrackScRsp);
return;
}
var component = inst.GetComponent<GridFightBasicComponent>();
if (req.IsTracking)
{
component.Data.TrackingTraits.Add(req.TraitId);
}
else
{
component.Data.TrackingTraits.Remove(req.TraitId);
}
// sync
await connection.SendPacket(
new PacketGridFightSyncUpdateResultScNotify(
new GridFightTraitTrackSyncData(GridFightSrc.KGridFightSrcNone, component.Data)));
await connection.SendPacket(CmdIds.GridFightUpdateTraitTrackScRsp);
}
}