Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/RogueMagic/PacketRogueMagicSettleScRsp.cs
2024-10-05 22:40:41 +08:00

33 lines
970 B
C#

using EggLink.DanhengServer.GameServer.Game.RogueMagic;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueMagic;
public class PacketRogueMagicSettleScRsp : BasePacket
{
public PacketRogueMagicSettleScRsp(RogueMagicInstance instance) : base(CmdIds.RogueMagicSettleScRsp)
{
var proto = new RogueMagicSettleScRsp
{
RogueTournCurSceneInfo = instance.ToCurSceneInfo(),
TournFinishInfo = new RogueMagicFinishInfo
{
RogueTournCurInfo = instance.ToProto(),
RogueLineupInfo = instance.Player.LineupManager!.GetCurLineup()!.ToProto()
}
};
SetData(proto);
}
public PacketRogueMagicSettleScRsp() : base(CmdIds.RogueMagicSettleScRsp)
{
var proto = new RogueMagicSettleScRsp
{
Retcode = 1
};
SetData(proto);
}
}