Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/RogueCommon/HandlerRogueWorkbenchGetInfoCsReq.cs
2024-10-26 22:45:01 +08:00

27 lines
1.1 KiB
C#

using EggLink.DanhengServer.GameServer.Game.RogueTourn.Scene;
using EggLink.DanhengServer.GameServer.Game.Scene.Entity;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueCommon;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.RogueCommon;
[Opcode(CmdIds.RogueWorkbenchGetInfoCsReq)]
public class HandlerRogueWorkbenchGetInfoCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = RogueWorkbenchGetInfoCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
IGameEntity? entity = null;
player.SceneInstance?.Entities.TryGetValue((int)req.PropEntityId, out entity);
if (entity is not RogueWorkbenchProp prop)
{
await connection.SendPacket(new PacketRogueWorkbenchGetInfoScRsp(Retcode.RetSceneEntityNotExist, null));
return;
}
await connection.SendPacket(new PacketRogueWorkbenchGetInfoScRsp(Retcode.RetSucc, prop));
}
}