Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Lineup/HandlerSwitchLineupIndexCsReq.cs

24 lines
807 B
C#

using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet.Send.Lineup;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Recv.Lineup
{
[Opcode(CmdIds.SwitchLineupIndexCsReq)]
public class HandlerSwitchLineupIndexCsReq : Handler
{
public override void OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = SwitchLineupIndexCsReq.Parser.ParseFrom(data);
if (connection.Player!.LineupManager!.SetCurLineup((int)req.Index)) // SetCurLineup returns true if the index is valid
{
connection.SendPacket(new PacketSwitchLineupIndexScRsp(req.Index));
}
}
}
}