Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterCellCsReq.cs
2024-05-01 20:37:28 +08:00

23 lines
834 B
C#

using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet.Send.ChessRogue;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Recv.ChessRogue
{
[Opcode(CmdIds.ChessRogueEnterCellCsReq)]
public class HandlerChessRogueEnterCellCsReq : Handler
{
public override void OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = ChessRogueEnterCellCsReq.Parser.ParseFrom(data);
connection.Player!.ChessRogueManager!.RogueInstance?.EnterCell((int)req.CellId, (int)req.SelectMonsterId);
connection.SendPacket(new PacketChessRogueEnterCellScRsp(req.CellId, connection.Player!.ChessRogueManager!.RogueInstance!));
}
}
}