Files
DanhengServer-OpenSource/Common/Data/Excel/MessageGroupConfigExcel.cs
2024-04-03 23:16:51 +08:00

40 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Data.Excel
{
[ResourceEntity("MessageGroupConfig.json")]
public class MessageGroupConfigExcel : ExcelResource
{
public int ID { get; set; }
public int MessageContactsID { get; set; }
public List<int> MessageSectionIDList { get; set; } = [];
public override int GetId()
{
return ID;
}
public override void Loaded()
{
GameData.MessageGroupConfigData.Add(ID, this);
}
public override void AfterAllDone()
{
GameData.MessageContactsConfigData[MessageContactsID].Groups.Add(this);
MessageSectionIDList.ForEach(m =>
{
GameData.MessageSectionConfigData.TryGetValue(m, out var section);
if (section != null)
{
section.GroupID = ID;
}
});
}
}
}