Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/RogueCommon/PacketSyncRogueCommonPendingActionScNotify.cs
2024-08-13 18:51:39 +08:00

22 lines
718 B
C#

using EggLink.DanhengServer.Enums.Rogue;
using EggLink.DanhengServer.GameServer.Game.Rogue;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueCommon;
public class PacketSyncRogueCommonPendingActionScNotify : BasePacket
{
public PacketSyncRogueCommonPendingActionScNotify(RogueActionInstance actionInstance, RogueSubModeEnum rogueSubmode)
: base(
CmdIds.SyncRogueCommonPendingActionScNotify)
{
var proto = new SyncRogueCommonPendingActionScNotify
{
Action = actionInstance.ToProto(),
RogueSubMode = (uint)rogueSubmode
};
SetData(proto);
}
}