Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Rogue/PacketEnterRogueMapRoomScRsp.cs

20 lines
670 B
C#

using EggLink.DanhengServer.GameServer.Game.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue;
public class PacketEnterRogueMapRoomScRsp : BasePacket
{
public PacketEnterRogueMapRoomScRsp(PlayerInstance player) : base(CmdIds.EnterRogueMapRoomScRsp)
{
var proto = new EnterRogueMapRoomScRsp
{
CurSiteId = (uint)(player.RogueManager?.RogueInstance?.CurRoom?.SiteId ?? 0),
Lineup = player.LineupManager!.GetCurLineup()!.ToProto(),
Scene = player.SceneInstance!.ToProto()
};
SetData(proto);
}
}