Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Message/HandlerGetNpcStatusCsReq.cs
2024-08-06 20:57:20 +08:00

13 lines
451 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Message;
using EggLink.DanhengServer.Kcp;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Message;
[Opcode(CmdIds.GetNpcStatusCsReq)]
public class HandlerGetNpcStatusCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
await connection.SendPacket(new PacketGetNpcStatusScRsp(connection.Player!));
}
}