Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Message/HandlerFinishSectionIdCsReq.cs
2024-08-06 20:57:20 +08:00

18 lines
639 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Message;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Message;
[Opcode(CmdIds.FinishSectionIdCsReq)]
public class HandlerFinishSectionIdCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = FinishSectionIdCsReq.Parser.ParseFrom(data);
await connection.Player!.MessageManager!.FinishSection((int)req.SectionId);
await connection.SendPacket(new PacketFinishSectionIdScRsp(req.SectionId));
}
}