Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Item/HandlerLockRelicCsReq.cs
2025-04-19 11:45:24 +08:00

19 lines
720 B
C#

using EggLink.DanhengServer.Enums.Item;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.Item;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Item;
[Opcode(CmdIds.LockRelicCsReq)]
public class HandlerLockRelicCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = LockRelicCsReq.Parser.ParseFrom(data);
var result =
await connection.Player!.InventoryManager!.LockItems(req.RelicUniqueIdList, req.IsProtected,
ItemMainTypeEnum.Relic);
await connection.SendPacket(new PacketLockRelicScRsp(result));
}
}