Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/ChessRogue/HandlerChessRogueEnterCellCsReq.cs

18 lines
760 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.ChessRogue;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.ChessRogue;
[Opcode(CmdIds.ChessRogueEnterCellCsReq)]
public class HandlerChessRogueEnterCellCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = ChessRogueEnterCellCsReq.Parser.ParseFrom(data);
await connection.Player!.ChessRogueManager!.RogueInstance!.EnterCell((int)req.CellId, (int)req.SelectMonsterId);
await connection.SendPacket(new PacketChessRogueEnterCellScRsp(req.CellId,
connection.Player!.ChessRogueManager!.RogueInstance!));
}
}