mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
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23 lines
829 B
C#
23 lines
829 B
C#
using EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene;
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using EggLink.DanhengServer.Proto;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EggLink.DanhengServer.Server.Packet.Recv.Scene
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{
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[Opcode(CmdIds.EnterSceneCsReq)]
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public class HandlerEnterSceneCsReq : Handler
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{
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public override void OnHandle(Connection connection, byte[] header, byte[] data)
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{
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var req = EnterSceneCsReq.Parser.ParseFrom(data);
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var overMapTp = connection.Player?.EnterScene((int)req.EntryId, (int)req.TeleportId, true, storyLineId:(int)req.GameStoryLineId, mapTp:req.MapTp);
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connection.SendPacket(new PacketEnterSceneScRsp(overMapTp == true, req.MapTp, (int)req.GameStoryLineId));
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}
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}
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}
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