Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/SwitchHand/HandlerSwitchHandStartCsReq.cs
2025-06-07 17:26:44 +08:00

20 lines
759 B
C#

using EggLink.DanhengServer.GameServer.Game.Player.Components;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.SwitchHand;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.SwitchHand;
[Opcode(CmdIds.SwitchHandStartCsReq)]
public class HandlerSwitchHandStartCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = SwitchHandStartCsReq.Parser.ParseFrom(data);
var component = connection.Player!.GetComponent<SwitchHandComponent>();
component.RunningHandConfigId = (int)req.ConfigId;
await connection.SendPacket(new PacketSwitchHandStartScRsp(req.ConfigId));
}
}