Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Raid/HandlerGetAllSaveRaidCsReq.cs

13 lines
451 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Raid;
using EggLink.DanhengServer.Kcp;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Raid;
[Opcode(CmdIds.GetAllSaveRaidCsReq)]
public class HandlerGetAllSaveRaidCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
await connection.SendPacket(new PacketGetAllSaveRaidScRsp(connection.Player!));
}
}