Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/GridFight/HandlerGridFightHandlePendingActionCsReq.cs
2025-11-01 18:00:30 +08:00

20 lines
762 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.GridFight;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.GridFight;
[Opcode(CmdIds.GridFightHandlePendingActionCsReq)]
public class HandlerGridFightHandlePendingActionCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = GridFightHandlePendingActionCsReq.Parser.ParseFrom(data);
var inst = connection.Player!.GridFightManager!.GridFightInstance;
if (inst != null)
await inst.HandleResultRequest(req);
await connection.SendPacket(new PacketGridFightHandlePendingActionScRsp(req.QueuePosition));
}
}