Files
DanhengServer-OpenSource/GameServer/Game/GridFight/Sync/GridFightRoleTrackEquipmentSyncData.cs
2025-11-22 20:40:26 +08:00

26 lines
898 B
C#

using EggLink.DanhengServer.GameServer.Game.GridFight.Component;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Game.GridFight.Sync;
public class GridFightRoleTrackEquipmentSyncData(
GridFightSrc src,
GridFightBasicComponent basicComp,
uint groupId = 0,
params uint[] syncParams) : BaseGridFightSyncData(src, groupId, syncParams)
{
public override GridFightSyncData ToProto()
{
var roleComp = basicComp.Inst.GetComponent<GridFightRoleComponent>();
var itemsComp = basicComp.Inst.GetComponent<GridFightItemsComponent>();
return new GridFightSyncData
{
EquipmentTrackSyncInfo = new RoleTrackEquipmentSyncInfo
{
RoleTrackEquipmentList =
{ basicComp.Data.TrackingEquipments.Select(x => x.ToProto(roleComp, itemsComp)) }
}
};
}
}