Files
DanhengServer-OpenSource/Common/Data/Excel/SummonUnitDataExcel.cs
2025-05-30 20:54:02 +08:00

33 lines
848 B
C#

using EggLink.DanhengServer.Data.Config.SummonUnit;
using EggLink.DanhengServer.Enums.Avatar;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace EggLink.DanhengServer.Data.Excel;
[ResourceEntity("SummonUnitData.json")]
public class SummonUnitDataExcel : ExcelResource
{
public int ID { get; set; }
public string JsonPath { get; set; } = "";
[JsonConverter(typeof(StringEnumConverter))]
public SummonUnitUniqueGroupEnum UniqueGroup { get; set; }
public bool DestroyOnEnterBattle { get; set; }
public bool RemoveMazeBuffOnDestroy { get; set; }
public bool IsClient { get; set; }
public SummonUnitConfigInfo? ConfigInfo { get; set; }
public override int GetId()
{
return ID;
}
public override void Loaded()
{
GameData.SummonUnitDataData[ID] = this;
}
}