Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Player/PacketSetPlayerInfoScRsp.cs
2025-04-13 22:10:38 +08:00

19 lines
591 B
C#

using EggLink.DanhengServer.GameServer.Game.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player;
public class PacketSetPlayerInfoScRsp : BasePacket
{
public PacketSetPlayerInfoScRsp(PlayerInstance player, bool IsModify) : base(CmdIds.SetPlayerInfoScRsp)
{
var proto = new SetPlayerInfoScRsp
{
CurAvatarPath = (MultiPathAvatarType)player.AvatarManager!.GetAvatar(8001)!.CurAvatarId,
IsModify = IsModify
};
SetData(proto);
}
}