Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Multiplayer/PacketMultiplayerGetFightGateScRsp.cs
2024-11-30 18:38:18 +08:00

19 lines
569 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Util;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Multiplayer;
public class PacketMultiplayerGetFightGateScRsp : BasePacket
{
public PacketMultiplayerGetFightGateScRsp() : base(CmdIds.MultiplayerGetFightGateScRsp)
{
var proto = new MultiplayerGetFightGateScRsp
{
Ip = ConfigManager.Config.GameServer.PublicAddress,
Port = ConfigManager.Config.GameServer.Port
};
SetData(proto);
}
}