Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Match/HandlerStartMatchCsReq.cs
2024-11-30 18:38:18 +08:00

23 lines
742 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Match;
using EggLink.DanhengServer.Kcp;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Match;
[Opcode(CmdIds.StartMatchCsReq)]
public class HandlerStartMatchCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var player = connection.Player!;
var room = player.MatchThreeManager!.RoomInstance;
if (room == null) return;
await room.StartMatch();
// get member instance
var member = room.GetMemberByUid(player.Uid);
// send packet
if (member == null) return;
await connection.SendPacket(new PacketStartMatchScRsp(member));
}
}