Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/GridFight/HandlerGridFightBuyGoodsCsReq.cs
2025-10-26 12:06:07 +08:00

27 lines
1.0 KiB
C#

using EggLink.DanhengServer.GameServer.Game.GridFight.Component;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.GridFight;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.GridFight;
[Opcode(CmdIds.GridFightBuyGoodsCsReq)]
public class HandlerGridFightBuyGoodsCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = GridFightBuyGoodsCsReq.Parser.ParseFrom(data);
var gridFight = connection.Player?.GridFightManager?.GridFightInstance;
if (gridFight == null)
{
await connection.SendPacket(new PacketGridFightBuyGoodsScRsp(Retcode.RetGridFightNotInGameplay));
return;
}
var shopComp = gridFight.GetComponent<GridFightShopComponent>();
var code = await shopComp.BuyGoods(req.BuyGoodsIndexList.ToList());
await connection.SendPacket(new PacketGridFightBuyGoodsScRsp(code));
}
}