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32 lines
1.0 KiB
C#
32 lines
1.0 KiB
C#
namespace EggLink.DanhengServer.Data.Excel;
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[ResourceEntity("BattleCollegeConfig.json")]
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public class BattleCollegeConfigExcel : ExcelResource
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{
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public List<int> TrialAvatarList { get; set; } = [];
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public string VideoCoverPath { get; set; } = string.Empty;
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public List<int> AimList { get; set; } = [];
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public int TutorialID { get; set; }
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public int BattleAreaGroupID { get; set; }
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public int StageIntroDescIDList { get; set; }
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public int BattleAreaID { get; set; }
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public int FloorID { get; set; }
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public int RewardID { get; set; }
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public int TutorialTypeGroupID { get; set; }
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public int StageID { get; set; }
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public int PlaneID { get; set; }
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public int VideoAssetID { get; set; }
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public HashName StageIntroTitle { get; set; } = new();
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public int SortID { get; set; }
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public int ID { get; set; }
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public override int GetId()
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{
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return ID;
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}
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public override void Loaded()
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{
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GameData.BattleCollegeConfigData.TryAdd(ID, this);
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}
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} |