using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.SetHeadIconCsReq)] public class HandlerSetHeadIconCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var player = connection.Player!; var req = SetHeadIconCsReq.Parser.ParseFrom(data); if (req == null) return; player.Data.HeadIcon = (int)req.Id; await connection.SendPacket(new PacketSetHeadIconScRsp(player)); } }