using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player; using EggLink.DanhengServer.Kcp; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player; [Opcode(CmdIds.GetJukeboxDataCsReq)] public class HandlerGetJukeboxDataCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { await connection.SendPacket(new PacketGetJukeboxDataScRsp(connection.Player!)); } }