using EggLink.DanhengServer.GameServer.Server.Packet.Send.Activity; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Activity; [Opcode(CmdIds.GetTrialActivityDataCsReq)] public class HandlerGetTrialActivityDataCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = GetTrialActivityDataCsReq.Parser.ParseFrom(data); await connection.SendPacket(new PacketGetTrialActivityDataScRsp(connection.Player!)); } }