using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.Server.Packet.Send.Player { public class PacketPlayerGetTokenScRsp : BasePacket { public PacketPlayerGetTokenScRsp(Connection connection) : base(CmdIds.PlayerGetTokenScRsp) { var rsp = new PlayerGetTokenScRsp() { BlackInfo = new BlackInfo(), Uid = connection.Player?.Uid ?? 0, }; SetData(rsp); } } }