using EggLink.DanhengServer.Enums.Rogue; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler { [RogueEvent(DialogueEventTypeEnum.TriggerRogueBuffSelect)] public class EventHandlerTriggerRogueBuffSelect : RogueEventEffectHandler { public override void Handle(BaseRogueInstance rogue, RogueEventInstance? eventInstance, List ParamList) { rogue.RollBuff(ParamList[2], ParamList[0], ParamList[1]); } } }