using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EggLink.DanhengServer.Data.Excel { [ResourceEntity("MessageContactsConfig.json")] public class MessageContactsConfigExcel : ExcelResource { public int ID { get; set; } [JsonIgnore] public List Groups { get; set; } = []; public override int GetId() { return ID; } public override void Loaded() { GameData.MessageContactsConfigData.Add(ID, this); } } }