using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EggLink.DanhengServer.Data.Excel { [ResourceEntity("MonsterConfig.json")] public class MonsterConfigExcel : ExcelResource { public int MonsterID { get; set; } public override int GetId() { return MonsterID; } public override void Loaded() { GameData.MonsterConfigData.Add(MonsterID, this); } } }