using EggLink.DanhengServer.GameServer.Game.Player; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Tutorial; public class PacketGetTutorialScRsp : BasePacket { public PacketGetTutorialScRsp(PlayerInstance player) : base(CmdIds.GetTutorialScRsp) { var proto = new GetTutorialScRsp(); foreach (var item in player.TutorialData!.Tutorials) proto.TutorialList.Add(new Proto.Tutorial { Id = (uint)item.Key, Status = item.Value }); SetData(proto); } }