using EggLink.DanhengServer.GameServer.Game.ChessRogue.Modifier; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueModifier; public class PacketRogueModifierDelNotify : BasePacket { public PacketRogueModifierDelNotify(ChessRogueDiceModifierInstance modifier) : base(CmdIds.RogueModifierDelNotify) { var proto = new RogueModifierDelNotify { ModifierId = (ulong)modifier.ModifierId }; SetData(proto); } }