using EggLink.DanhengServer.GameServer.Server.Packet.Send.RogueModifier; using EggLink.DanhengServer.Kcp; using EggLink.DanhengServer.Proto; namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.RogueModifier; [Opcode(CmdIds.RogueModifierSelectCellCsReq)] public class HandlerRogueModifierSelectCellCsReq : Handler { public override async Task OnHandle(Connection connection, byte[] header, byte[] data) { var req = RogueModifierSelectCellCsReq.Parser.ParseFrom(data); if (connection.Player!.ChessRogueManager?.RogueInstance == null) return; await connection.Player!.ChessRogueManager!.RogueInstance.ApplyModifier((int)req.CellId); await connection.SendPacket(new PacketRogueModifierSelectCellScRsp(req.CellId)); } }