using EggLink.DanhengServer.Server.Packet.Send.Player; namespace EggLink.DanhengServer.Server.Packet.Recv.Player { [Opcode(CmdIds.GetPlayerBoardDataCsReq)] public class HandlerGetPlayerBoardDataCsReq : Handler { public override void OnHandle(Connection connection, byte[] header, byte[] data) { connection.SendPacket(new PacketGetPlayerBoardDataScRsp(connection.Player!)); } } }