using EggLink.DanhengServer.Proto; using EggLink.DanhengServer.Server.Packet.Send.Lineup; namespace EggLink.DanhengServer.Server.Packet.Recv.Lineup { [Opcode(CmdIds.GetLineupAvatarDataCsReq)] public class HandlerGetLineupAvatarDataCsReq : Handler { public override void OnHandle(Connection connection, byte[] header, byte[] data) { connection.SendPacket(new PacketGetLineupAvatarDataScRsp(connection.Player!)); } } }